{"content":{"sharePage":{"page":0,"digests":[{"id":"27450839","dateCreated":"1285260015","smartDate":"Sep 23, 2010","userCreated":{"username":"Vahnlow","url":"https:\/\/www.wikispaces.com\/user\/view\/Vahnlow","imageUrl":"https:\/\/www.wikispaces.com\/i\/user_none_lg.jpg"},"monitored":false,"locked":false,"links":{"self":"https:\/\/kcb202kb1to3.wikispaces.com\/share\/view\/27450839"},"dateDigested":1532653505,"startDate":null,"sharedType":"discussion","title":"re: Gaming Addiction","description":"I agree that games are same like drugs but just in different terms. It has become an issue around the world and some of the countries such as China do have law restrictions for the gaming company to prevent teenager to get addicted to the game. Some people think this is stupid and effortless to restrict teenager under the age of 18 to play some games. However, we should take action once there are problems or issues happened instead of discussing about them only. Each taken action will be evaluated for its effectiveness no matter how good or how bad it is. Improvement on gaming addiction prevention can only be done after numerous efforts. We are not sure how successful with those government policies in preventing the teenager addict to game in the future, but problems can only be solved with how much effort you really put into it.
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\nI found some gaming addiction cases. One of the EverQuest gamers, Michael Fahey of Kotaku, shares his story about how he has addicted to the game and finally cost him his car, job and girlfriend slowly. Why he wants to share his story? This is simple. He does not want other people repeat his stupid action again. However, sharing his story is not enough as the buzz effect is not strong enough among the gaming community. More effort and collaboration from the public is required to come out with a brilliant idea to reduce gaming addiction.
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\nFor more information, refer to following website:
\nGaming addiction cases
\nhttp:\/\/www.asylum.com\/2009\/11\/03\/video-game-addiction-5-extreme-cases\/<\/a>
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\nChina government Says no to teenager gaming addiction
\nhttp:\/\/news.mmosite.com\/content\/2010-09-10\/chinese_government_says_no_to_teenager_gaming_addiction.shtml<\/a>","replyPages":[{"page":0,"digests":[{"id":"27481693","body":"Just a thought Vahn, but maybe put that underneath Gaming addiction cont'd just to keep the debate going?","dateCreated":"1285293805","smartDate":"Sep 23, 2010","userCreated":{"username":"TomStallman","url":"https:\/\/www.wikispaces.com\/user\/view\/TomStallman","imageUrl":"https:\/\/www.wikispaces.com\/i\/user_none_lg.jpg"}}],"more":0}]},{"id":"26475367","dateCreated":"1283136527","smartDate":"Aug 29, 2010","userCreated":{"username":"gmdixon","url":"https:\/\/www.wikispaces.com\/user\/view\/gmdixon","imageUrl":"https:\/\/www.wikispaces.com\/i\/user_none_lg.jpg"},"monitored":false,"locked":false,"links":{"self":"https:\/\/kcb202kb1to3.wikispaces.com\/share\/view\/26475367"},"dateDigested":1532653506,"startDate":null,"sharedType":"discussion","title":"Owning virtual property","description":"Personally, the idea of owning property online seems outrageous and I don't think you can actually own anything 'virtually'. For example, the game, Second Life where you can purchase anything. It's untangible and couldn't it just disappear? Like Bartle stated, "you don't even own your own account". Furthermore, regulating the game or attempting to would be\/is too difficult, even impossible.","replyPages":[{"page":0,"digests":[{"id":"26476493","body":"I agree that it seems like a bizarre concept, but it's definitely translating into real life money. A few years ago a woman became Second Life's first millionaire (http:\/\/www.businessweek.com\/the_thread\/techbeat\/archives\/2006\/11\/second_lifes_fi.html<\/a>). According to the article she makes real money through selling virtual real estate, with "development and sale of properties for large scale real world corporations".
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\nIt makes more sense to think of it as intellectual property rather than tangible property - they're basically selling an idea, or entertainment.","dateCreated":"1283139169","smartDate":"Aug 29, 2010","userCreated":{"username":"samantha.o","url":"https:\/\/www.wikispaces.com\/user\/view\/samantha.o","imageUrl":"https:\/\/www.wikispaces.com\/i\/user_none_lg.jpg"}},{"id":"26935143","body":"Even though the action translating the real money into the virtual money or in the opposite way sounds not logic, but it did happen nowadays. The news post by Samantha stated about a woman made real money through selling virtual real estate in Second Life. She is selling her idea of designing the 3D environment building to the real world organisations. She put her creativity to the virtual world and make it valuable in the real world. Although Second Life still own the copyright in the game, but isn't it kind of "creative common" copyright between the woman and Second Life?","dateCreated":"1284312547","smartDate":"Sep 12, 2010","userCreated":{"username":"Vahnlow","url":"https:\/\/www.wikispaces.com\/user\/view\/Vahnlow","imageUrl":"https:\/\/www.wikispaces.com\/i\/user_none_lg.jpg"}},{"id":"27258601","body":"The idea of owning 'virtual property' is not a new one, as for years now people can buy shares, debutures and can hold guaruantees all in exchange for money and additional profit.
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\nNone of these things are real - often you get a bit of paper to confirm your interest in this 'virtual property'. Despite this, it generates millions of dollars and entire careers have been formed over the stock market.
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\nTaking this into consideration, is the idea of owning virtual gaming property so remote? Although it seems strange, in my opinion the concept of owning virtual gaming property will evolve much like the property laws did in regards to shares.
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\nThe problem that exists at the moment is that to support the stock market industry there are strict laws, rules and regulations to guide buyers and sellers to act in an ethical manner. This does not yet exist for virtual money, virtual property or anything in relation to games. And, where some regulation does exist - there are still teething problems to work through.
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\nThus, there will be heaps of case law and legal reform, but I think that is necessary in order to shape the rules appropriate to virtual property in new media.
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\nThis is actually what the focus of my final assignment will be, so hopefully by then I can persuade all of you of the need for legal reform in the gaming industry!","dateCreated":"1284940192","smartDate":"Sep 19, 2010","userCreated":{"username":"KatherineBuckley","url":"https:\/\/www.wikispaces.com\/user\/view\/KatherineBuckley","imageUrl":"https:\/\/www.wikispaces.com\/i\/user_none_lg.jpg"}},{"id":"27431075","body":"I think that there is danger in spending "virtual" money that is credited from your real credit card. Paying for things with virtual money may lose it's sense of value. For example, people may spend 1,000 virtual dollars online for a virtual bike where they wouldnt spend 1,000 real dollars in real life if the item was infront of them. In this way, people are getting lost in the world of commerce and the boundaries between the real and the virtual are blurred.","dateCreated":"1285228792","smartDate":"Sep 23, 2010","userCreated":{"username":"sophiegreenly","url":"https:\/\/www.wikispaces.com\/user\/view\/sophiegreenly","imageUrl":"https:\/\/www.wikispaces.com\/i\/user_none_lg.jpg"}},{"id":"27437403","body":"I understand the concept but I just disagree and am definitely disbelieving. Is any of this case law and legal reform in place and effective? Isn\u2019t it too difficult to regulate all of it? Online content continues to expand; it will surely materialize or already is difficult to regulate. It could turn very, very ugly\u2026.an online battle of scammers, etc. Because it is virtual this is why it\u2019s threatening, it\u2019s the intangible.
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\nAnyway, for more information about it \u2013 I found this very informative blog. \u201cSecond Life is Still Risky for Businesses\u201d
\nhttp:\/\/secondliferesearch.blogspot.com\/2007\/08\/second-life-still-risky-for-businesses.html<\/a>","dateCreated":"1285248242","smartDate":"Sep 23, 2010","userCreated":{"username":"gmdixon","url":"https:\/\/www.wikispaces.com\/user\/view\/gmdixon","imageUrl":"https:\/\/www.wikispaces.com\/i\/user_none_lg.jpg"}},{"id":"27490101","body":"I agree Georgia - the law is not coping with the advances in new media at all. That was point raised by Lawrence Lessig in his appearance on The Colbert Report, where he argued that the current copyright laws was making all American children criminals! This was looked at in a lecture a while back and it is so true - our laws (as well as the American laws in this particular example) just don't fit within the context of new media.
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\nTo check it out, have a look here: http:\/\/www.colbertnation.com\/the-colbert-report-videos\/215454\/january-08-2009\/lawrence-lessig<\/a>
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\nI was chatting today with a media lawyer and she said that back in the day, all lawyers started out as lowly clerks and filing associates. Today however, she said that this won't always be the case for new media. The law profession needs to start working with, understanding and giving jobs to young lawyers who know how to use new media. She argued that the legal industry needs to start a 'conversation' with the new media industry that is productive and informative and this can only happen by employing lawyers from a generation that have grown up with it all.
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\nI couldn't agree more and hopefully that means I will get a job soon?","dateCreated":"1285319840","smartDate":"Sep 24, 2010","userCreated":{"username":"KatherineBuckley","url":"https:\/\/www.wikispaces.com\/user\/view\/KatherineBuckley","imageUrl":"https:\/\/www.wikispaces.com\/i\/user_none_lg.jpg"}}],"more":0}]},{"id":"26247207","dateCreated":"1282272444","smartDate":"Aug 19, 2010","userCreated":{"username":"KatherineBuckley","url":"https:\/\/www.wikispaces.com\/user\/view\/KatherineBuckley","imageUrl":"https:\/\/www.wikispaces.com\/i\/user_none_lg.jpg"},"monitored":false,"locked":false,"links":{"self":"https:\/\/kcb202kb1to3.wikispaces.com\/share\/view\/26247207"},"dateDigested":1532653506,"startDate":null,"sharedType":"discussion","title":"My Wiki entry was deleted","description":"Hi All,
\n
\nMy wiki entry has been deleted off this page. I put it in only last night and I know it worked because Krystina gave me some feedback about it.
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\nWho deleted my post and could they put it back on there??","replyPages":[{"page":0,"digests":[{"id":"26251107","body":"Hey Katherine,
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\nI went into the history page (the tab right next to the discussion tab) and I can see I clicked on the 3rd one down, i just guessed it was what you had added that got deleted? Check it out and see. If thats what got deleted you can just copy and paste it back into the page. Annoying? Yes, but at least you it's not lost and you don't have to redo it.
\n
\nHope that helps","dateCreated":"1282289810","smartDate":"Aug 20, 2010","userCreated":{"username":"amyhopkinson","url":"https:\/\/www.wikispaces.com\/user\/view\/amyhopkinson","imageUrl":"https:\/\/www.wikispaces.com\/user\/pic\/1280117379\/amyhopkinson-lg.jpg"}},{"id":"26253505","body":"I did not realize anything wrong with the wiki when I was posting. However, I try to restore what you have posted. So do not worry so much. Check it out to see is there any changes.","dateCreated":"1282307767","smartDate":"Aug 20, 2010","userCreated":{"username":"Vahnlow","url":"https:\/\/www.wikispaces.com\/user\/view\/Vahnlow","imageUrl":"https:\/\/www.wikispaces.com\/i\/user_none_lg.jpg"}},{"id":"26265385","body":"Thanks guys, I will fix it up a little but I am glad to see it back on the page!","dateCreated":"1282350067","smartDate":"Aug 20, 2010","userCreated":{"username":"KatherineBuckley","url":"https:\/\/www.wikispaces.com\/user\/view\/KatherineBuckley","imageUrl":"https:\/\/www.wikispaces.com\/i\/user_none_lg.jpg"}}],"more":0}]}],"more":false},"comments":[]},"http":{"code":200,"status":"OK"},"redirectUrl":null,"javascript":null,"notices":{"warning":[],"error":[],"info":[],"success":[]}}